The complete agenda for every track — choose, prepare, deliver.
Choose the track — Open the section — Follow it step by step
| Track | Express Track | Professional Track | Immersive Track |
|---|---|---|---|
| Format | Half-Day Intensive | One-Day Core Program | Multi-Day Deep-Dive |
| Duration | 3–4 hours | 6–8 hours | 2–5 days |
| Depth | The essentials + full simulation | Full concepts + full simulation + live AI Reflection | Custom program: multiple simulations, training modules, and applied work |
| AI Reflection | Introduced in session, completed as follow-up | Live in the session | Live, deep, and applied across days |
| Setting | Online or Onsite | Online or Onsite | Online or Onsite |
Most organizations start with the Professional Track — one full day that covers the concepts, the complete simulation, and the live AI Reflection. Express is the right choice when time is limited. Immersive is for organizations that want to build lasting capability through a custom multi-day program.
The complete simulation experience in its most compact form. Participants get the essential concepts, play all 6 rounds, and leave with their game data and the AI Reflection as follow-up work.
Target Audience
Organizations that want to experience the simulation in a short format
Leadership teams and management offsites with limited time
Conference workshops and corporate events
Large groups where a short, high-energy session works best
Before the Session
| ✓ | Confirm the participant list and group size |
| ✓ | Agree the setting: online or onsite |
| ✓ | Choose how participants will play: Group Play — the trainer runs on the main screen, the whole group discusses and decides together Team Play — participants play in teams, each team on its own device (2 to 6 per team) Individual Play — each participant plays on their own device alongside the group |
| ✓ | Choose the industry scenario based on the audience |
| ✓ | Confirm the technical setup: internet, main screen, devices (only for Team and Individual Play) |
Agenda Overview (about 3 hours 45 minutes)
| Time | Block | Agenda Highlights |
|---|---|---|
| 25 min | Welcome + the essentials | The simulation goals, the flow, and the 3 Things to Remember are explained. The Triple Constraint and the 4 Decision Lenses are covered briefly. |
| 20 min | Company + KPI briefing | Participants take the CSCO role. The company and the 5 KPIs are explained. |
| 120 min | The 6 rounds — game clock does not stop | Each round: situation → insights → "what would you do?" → reveal options → decide → results (about 20 min per round). |
| 25 min | Journey review + final results | The journey summary and the final KPI results are reviewed. |
| 15 min | AI Reflection introduction | The game data is downloaded, the AI Reflection system is shown, and the follow-up work is explained. |
| 10 min | Close | Key lessons, next steps, and thanks. |
If a break is needed, place it after the company and KPI briefing — before the rounds begin. Every participant or team keeps the game data; the AI Reflection system is always available.
The complete program in one day: the full decision-making concepts, the complete simulation, the live AI Reflection, and the transfer of lessons into daily work. This is the standard corporate experience.
Target Audience
Supply chain, operations, and procurement teams
Leadership development programs
Cross-functional teams that need a shared decision language
Organizations that want the full experience in one day
Before the Session
| ✓ | Confirm the participant list and group size |
| ✓ | Agree the setting: online or onsite |
| ✓ | Choose how participants will play: Group Play — the trainer runs on the main screen, the whole group discusses and decides together Team Play — participants play in teams, each team on its own device (2 to 6 per team) Individual Play — each participant plays on their own device alongside the group |
| ✓ | Choose the industry scenario based on the audience |
| ✓ | Confirm the technical setup: internet, main screen, devices (only for Team and Individual Play) |
| ✓ | Plan the breaks and lunch |
Agenda Overview (about 6 hours 30 minutes, plus lunch)
| Time | Block | Agenda Highlights |
|---|---|---|
| 30 min | Welcome + goals + flow | The simulation goals, the journey, and the 3 Things to Remember are explained. |
| 60 min | Decision Making Concepts + Strategic Supply Chain Thinking | The Triple Constraint, the 4 Decision Lenses, the key Playbook topics, the biases, and deciding under uncertainty are covered. |
| 15 min | Break | — |
| 30 min | Company + KPI briefing | Participants take the CSCO role. The company and the 5 KPIs are explained. Understanding is checked before starting. |
| 45 min | Lunch | Lunch comes before the rounds — once the game starts, the clock does not stop. |
| 120 min | The 6 rounds — game clock does not stop | Each round follows the round flow (about 20 min per round). |
| 30 min | Journey review + final results | The journey summary and the final KPI results are reviewed. |
| 60 min | AI Reflection | The data is downloaded and put into the AI Reflection system. The pre-built prompts are worked through and the findings are discussed. |
| 30 min | Real-world transfer + close | The lessons are connected to the organization's own decisions. The session closes. |
Every participant or team keeps the game data; the AI Reflection system is always available for continued learning.
The Immersive Track is not a fixed agenda — it is a custom program, designed together with the organization. The simulation becomes the core of a larger learning journey, combined with training modules and applied work. The organization chooses the building blocks; the program is built around its goals, its people, and its time.
Target Audience
Organizations building long-term decision capability, not only an experience
High-potential and leadership development programs
Teams preparing for transformation, new operating models, or AI adoption in operations
Organizations that want the lessons applied to their own operations
The Building Blocks
| Block | Description |
|---|---|
| The Core Simulation Experience | The full Professional Track day: concepts, the complete simulation, and the live AI Reflection. |
| Supply Chain Framework and Strategy — Mini Master Class | Training on supply chain frameworks and strategy, combined with the simulation for a complete theory-plus-practice journey. |
| Additional Simulations | Multiple industry scenarios and deeper learning paths — every new simulation is a new context. |
| AI-Powered Analysis Work | Teams receive analysis tasks built on their game data: diagnose the weakest KPI, build the alternative strategy, propose improvements — and present and defend their work. |
| Internal Competition | Teams play the same industry side by side — results, rankings, and the discussion of which decisions separated the top teams. |
| Applied Transfer Sessions | Connecting the simulation patterns to the organization's own supply chain and real decisions. |
| Additional Training Modules | Further topics from the learning ecosystem, selected to match the organization's needs. |
How a Custom Program Is Built
Understand the organization's goals: capability building, team alignment, transformation preparation, or leadership development.
Select the building blocks that serve those goals.
Arrange them across 2 to 5 days.
Confirm the industries, the way participants will play, and the setting for each day.
Every participant or team keeps all the game data from all days; the AI Reflection system is always available for continued learning.
| ✓ | A room with a main screen (onsite) or a video meeting with screen sharing (online) |
| ✓ | A stable internet connection |
| ✓ | One device per team or per participant — only for Team Play and Individual Play |
| ✓ | The participant list before the session |
| ✓ | Breaks and lunch arrangements for full-day programs |
Choose the track that fits your team, and we will plan the program together — the industry scenario, the way your people will play, and everything around the session.
Tell us about your team, and we will design the program.